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Clothing items consist of Hats, Robes, and Boots. Clothing can be obtained from monsters, vendors, quests, crafting, and card packs.

Crowns clothing have enhanced stats and item cards. Many of these clothing items have a star and moon pattern.


Clothing can be dyed different colors at the Dye Shop in the Shopping District of Wizard City (the shop with the paint brush sign). Pets can also be dyed and renamed here. Prices vary on the level of the item and the color choice. Renaming pets cost 500 Gold.



Hats cover the head, and sometimes include a mask for the face.

Example: Hood of the Phantom



Robes cover the body, and some come with capes.

Example: Crystalline Vest



Boots cover the feet, and sometimes the lower legs.

Example: Soothsayer's Sandals


Equipment items consist of Wands, Athames, Amulets, Rings, and Decks.

Equipment items are a significant factor in the overall strength of a character. Similar to clothing, they can be collected from monsters, bought from shops or rewarded for quests. When equipped, these types of items can't be seen when walking around.



Wands automatically place spells in the equipment cards slot of the equipped Deck. Most of these spells cost 0 Mana and 0 Pips, and deal low to moderate damage.

Example: Glowing Sapphire Wand



Athames boost stats such as damage, resistances, max health, max mana, accuracy, and many other statistics.

Example: Reaper's Athame



Amulets come attached with a specific spell card, which they automatically put in the equipment cards slot of the equipped Deck.

Example: Elven Pendant

Mastery Amulets grant mastery to other schools (being able to use power pips to other schools other than a Wizard's primary School of magic).

Example: Life Mastery Amulet



Rings boost stats such as damage, resistances, max health, max mana, accuracy, and many other statistics.

Example: Simple Jade Ring



Decks include certain restrictions including max number of cards, max copies of each spell, max number of sidedeck cards, and max copies of a School’s spells.

Example: Deck of Deliberation

Housing Items

Housing is a feature that allows the player to own a house. The player can choose their own house and decorate it with Housing Items, Pets, Mounts, and even Monstrology House Guests. Other players can view and rate the house using Castle Tours, or by teleporting to someone within the house.

Housing Items can be acquired in many ways: rewarded from Quests, purchased from various vendors in-game, dropped from Creatures, purchased in Crown Shop Packs, and Crafted. Surprise housing Items can also be found and picked up in many worlds throughout the game.

Housing Items are divided into several categories:

Category:Castle Blocks

Category:Plant Life

Category:Wall Hangings

Category:Wallpaper and Tile




Category:Music Scrolls

Basic:Castle Magic

Category:Monstrological Guests

Interactive Housing: Some Housing Items are Interactive, meaning they can be clicked on or hitting the "X" key will activate them. Special Interactive Housing Items known as Gauntlets have a sigil and give access to repeatable Instances where players and their friends can battle creatures for experience or other rewards. Some Deluxe Castles have a different Special Interactive Housing item or NPC that will give daily rewards.

Other Items



Pets are both a type of equipment or can be a housing item. They can be received as quest rewards, purchased, received as drops from creatures, or even rewarded from chest days on Basic:Daily Assignments. Many pets can only be equipped by Wizards of a particular school.

Pets can trained through their age levels in the Pet Pavilion, using special mini games and feeding them pet snacks. As pets are trained, they gain Talents that can either help the wizard or benefit the pet in Pet Derby competition. Pets will also gain Jewel Sockets to add even more abilities.

Some pets are considered just for decoration. Many pets start with or gain Spell Cards that will automatically place spells in the equipment cards slot of the Wizard's equipped deck, or can even cast their own spells in battle. Some Talents raise mana or health, while others can increase resistance or attack. Pets be bred with other pets in the Pet Hatchery or using the Hatching Kiosk to acquire desired Talents or to acquire new pet bodies or hybrid combinations.

There are hundreds of pets in the game, and several Pet Badges can be earned from collecting and training them.

Example: Danger Hound


Mounts significantly boost speed, allowing Wizards to travel faster. They can be purchased with Gold from Prospector Zeke (one-day rentals) or from the Crown Shop (seven-day rentals or permanent) with Crowns or Gold. Many Mounts, both rental and permanent versions, can be received from opening Card Packs or received as drops from creatures.

Some newer Mounts can also provide small boosts to a Wizard's stats when equipped.


Reagents are materials required in the creation of certain items including Equipment, Housing, Jewels, Mounts and Treasure Cards. The creation process is called Crafting and there are several ranks of ability: Novice, Apprentice, Initiate, Adept, Master, Grandmaster, Legendary, Transcendent, Promethean, Champion, Visionary, and Revered.

Crafting Recipes always have requirements for certain reagents as well Crafting rank, and a particular place to craft, known as a Crafting Station. Some Stations are considered furniture and can be set up in the Wizard's dorm or Castle. However, there are several special Crafting Stations located in other areas of the Spiral that the Wizard needs to travel to in order to Craft. Access to these Crafting Stations is acquired through completing Crafting Quests given by trainers.

Newer categories of Reagents are used for Events, such as Deckathalon and Beastmoon. These reagents are mainly acquired through participating in the events themselves, and the Crafting Stations are located in the Event locations.

Gifted Items


Items that are gifted to a Wizard (through the Crown Shop or code redemption) will appear in this icon.

Example:Spiral Cup Gauntlet Gift Card

Backpack Items

- Blue items with the hand icon are currently equipped.
- Red items are not equipped.
- Grey items cannot be equipped (School specific).
- Items with red text means level requirement is not met.
- Items with the (Icon) Crown.png icon are "Crowns Only" items. They are purchased with Crowns (sometimes with gold, see Guardian's Helm) or rarely dropped by Creatures.
- Items with the "Potion" icon are items that can be crafted. Most crafted items can be bought or sold at the Bazaar.
- Items can be locked in the backpack so they can't get moved to the bank/shared bank or sold to vendors.
(Note: Item Locking must be turned on in the Advanced Gameplay Options section in order to use it).