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Basic:Health, Mana, and Energy
Health, Mana, and Energy are displayed in the bottom left corner of the screen as red, blue, and green globes. When a Wizard levels up, the maximum values of these stats will permanently increase (see the Level Chart for more info). |
Health
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Health is indicated by the red globe.
Health decrease when damaged by spells in a duel. When a Wizard's Health reaches zero, that Wizard is defeated and is automatically transported back to the 'Commons' area of the current world. |
Refilling Health
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Mana
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Mana is indicated by the blue globe.
Mana decrease by casting Rank 1 or higher spells, at a rate equivalent to the rank of the spell (Fizzles, or failed spells, will use Mana, too). Mana will be completely drained after fleeing from a duel, so it will need to be refilled, partially or fully, before attempting to fight again. Player vs Player Duels in the Arena will not cause a Wizard to lose Mana. |
Refilling Mana
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Energy
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Energy is indicated by the yellow, or green, globe.
Energy is used for Training Pets, Gardening, and Fishing. |
Refilling Energy
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Potions and Mini Games
Potions
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Mini Games
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